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Genre: Point & Click
Target Audience: 8+
Tools Used: Photoshop
Role(s): Game Designer Programmer
Project Duration: 1 Day
Klaustrophibia showcases the struggles of claustrophobia and social anxiety, befitting the game jam theme, "a small world."
Klaus is the main character of the game suffering from claustrophobia he pushes himself to come out of his comfort zone and tries to be social with people. But every time he finds himself in a small place his anxiety rises driving him to the brink of insanity. In order to keep him sane we have to keep him away from small and crowded places by removing obstacles clearing his path to let him pass through the hallway without being anxious.
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